Powernode for pc

Powernode for Pc

Published by Opal Games on 2019-11-25

  • Category: Games
  • License: $1.99
  • Current version: 2.1.189
  • File size: 105.96 MB
  • Compatibility: Windows 11/Windows 10

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App Screenshots

       

Game Features and Description

1. Reach the highest score in "Powernode", a puzzle game that will test your planning and organizing skills.

2. Combine numbers to create energy sources and feed the network.

3. Liked Powernode? here are 5 Games apps like Roblox; Fortnite; 8 Ball Pool™; Sniper 3D: Gun Shooting Games; Candy Crush Saga;


Download and install Powernode on your computer


GET Compatible PC App


App Download Rating Maker
pc app Powernode Get App ↲ 50
3.76
Opal Games

Or follow the guide below to use on PC:



Select Windows version:

  1. Windows 10
  2. Windows 11

Install Powernode app on your Windows in 4 steps below:


  1. Download an Android emulator for PC:
    Get either Bluestacks or the Nox App >> . We recommend Bluestacks because you can easily find solutions online if you run into problems while using it. Download Bluestacks PC software Here >> .

  2. Install the emulator:
    On your computer, goto the Downloads folder » click to install Bluestacks.exe or Nox.exe » Accept the License Agreements » Follow the on-screen prompts to complete installation.

  3. Using Powernode on PC [Windows 10/ 11]:
    • Open the Emulator app you installed » goto its search bar and search "Powernode"
    • The search will reveal the Powernode app icon. Open, then click "Install".
    • Once Powernode is downloaded inside the emulator, locate/click the "All apps" icon to access a page containing all your installed applications including Powernode.
    • Now enjoy Powernode on PC.

Download a Compatible APK for PC


Download Developer Rating Current version
Get APK for PC → Opal Games 3.76 2.1.189


Get Powernode on Apple macOS


Download Developer Reviews Rating
Get $1.99 on Mac Opal Games 50 3.76

Download on Android: Download Android





Top Pcmac Reviews

  • Needs better pacing

    By 4 months left (Pcmac user)

    This game is almost great. It starts slow, which is fine when you are learning. On subsequent plays, even with the “skip” function, the beginning is too slow. Next, there’s a nice pace, where you have enough time to let the different patterns evolve as you watch some nodes pop and disappear, and you can choose the aesthetics of your layout. I want the whole game to be mellow and pleasant like this. However! It quickly becomes a different type of game, one that’s like daring you KEEP UP IT’S HARDER NOW! And WHAT ARE YOU DOING THIS ONE OVER HERE IS YELLING AT YOU!!! It’s stops being fun, as though the game is trying to rush you out like it’s a popular brunch table. I hope the designers adapt this game to be more mellow, maybe with another setting for the mellow players.
  • Node generation bug

    By Annoyed to the max too (Pcmac user)

    Fun game but there are some bugs with it. One major one is node will not push the energy to the node even though all of the connecting nodes have charged the node. If I have to power a node of 9 and I connect a 5 and 3 and a 1, if all three pulse to make 9, then the game will not push the energy to the 9 node, and the node needs to be charged a second time in order for it to take and push the energy. This always causes me to lose the game.
  • Enjoyable relaxing game

    By Lantern1187 (Pcmac user)

    I am enjoying the game. It’s a fun game that becomes challenging as you play. I am really looking forward to more play modes. It would also be nice if it was more obvious when a new node shows up. Often I lose a game because one is alerting me that I has no power and I didn’t even realize it was there. Also, it would be cool if you could adjust your connections while the game was paused
  • Cool concept, needs LOTS of work

    By SimpleViewer (Pcmac user)

    While this game has a great look and feel, and a brilliant concept, it feels like a version 0.1 that’s had very little play testing. Bugs: - periodically nodes will shrink and become illegible, which results in certain death - sometimes the feeders are feeding but the node I created just won’t pass it on - often have to restart after playing as it locks up before I can hit Play Again Shortcomings: - pacing is horrible, as many others have commented - situations that are impossible will arise, such as trying to satisfy nine numbers going as high as 10 with only four source numbers with a max of 4... there’s surely math to determine what can be done and in how many ways, but the designers don’t seem to have baked that math into the program Hoping this will improve but until then it doesn’t feel worth playing anymore to me.

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