Learn English with Antura PC 용

다운로드 Learn English with Antura PC 용

에 의해 게시 에 의해 게시 Video Games Without Borders

  • 출시일: 2019-09-25
  • 카테고리: Education
  • 다운로드: Free
  • 현재 버전: 1.0.1
  • 파일 크기: 227.46 MB
  • 호환성: Windows 11/Windows 10/8/7/Vista

다운로드 ⇩
평점:

2.0/5
2
보낸 사람 1 평점

★ ★ ★ 에디터의 리뷰

1. The content has been organized around the learning of words through pictograms, phrases and their written forms so that they are related in a triangular way giving rise to inferences and deductions that serve to organize the proposed vocabulary through its use in the various game mechanics.In addition, the game offers rewards in the form of biscuits that can be used to acquire aesthetic accessories to customize Antura the dog, who will be our adventure partner through the game.

2. The game is organized in 6 worlds different, each world includes between 15 and 20 teaching units, each with a specific pedagogical objective that is learned thanks to a series of mini-games and concludes with a final test to reinforce learning.

3. It complements learning models based on the communicative approach and oral communication with game systems that favor Stealth Learning, a method that allows children to focus on the game and challenges that this entails, without really having to make an effort to learn or memorize concepts.

4. Throughout the game, children learn the entire English alphabet, more than 250 words and a series of phrases and simple expressions in a playful way.

5. The game can be used within both academic and informal contexts, serving as a teaching support tool and a playful approach to learning English as a second language.

6. To overcome the different mini-games you will have to associate words, images and sounds so that the learning and the progress in the game go hand in hand.

7. The chosen vocabulary consists of more than 250 words organized in thematic groups as well as various expressions and phrases that will help us to introduce syntactic and grammatical questions that, although they are outside the workable explicit contents, appear in a transversal way with the objective of educating the ear.

8. We begin with an introductory world in which you will become familiar with English phonetics through the alphabet and where we will see the first words of the vocabulary that will be added transversely to the rest of the worlds.

9. Learn English with Antura bases its pedagogical model on meaningful learning through a playful learning environment reinforced by a reward system.

10. The game introduces the new concepts without any theoretical explanation, simply proposes a challenge and guides the child who plays in the first steps so that she/he can move forward alone, creating their own mental model of knowledge.

11. with the loudness of English at a level equivalent to PreA1; all this with great attention to the spoken part, that becomes a constant element in the whole game.



스크린 샷

     


다운로드 및 설치 방법 Learn English with Antura 귀하의 PC 및 Mac에서


호환되는 PC 앱 또는 대안 확인


다운로드 평점 개발자
Learn English with Antura 앱 또는 대안 다운로드 ↲ 1
2.00
Video Games Without Borders

또는 아래 가이드를 따라 PC에서 사용하십시오. :



PC 버전 선택:

  1. Windows 10
  2. Windows 11

소프트웨어 설치 요구 사항:

1 단계 : PC 및 Mac 용 Android 에뮬레이터 다운로드

직접 다운로드 가능합니다. 아래 다운로드 :

  1. Nox »
  2. Bluestacks »

2 단계 : PC 또는 Mac에 에뮬레이터 설치


3 단계 : Learn English with Antura PC의 경우 - Windows 7/8 / 10 / 11

설치 한 에뮬레이터 애플리케이션을 열고 검색 창을 찾으십시오. 일단 찾았 으면 Learn English with Antura 검색 막대에서 검색을 누릅니다. 클릭 Learn English with Antura응용 프로그램 아이콘. 의 창 Learn English with Antura Play 스토어 또는 앱 스토어의 스토어가 열리면 에뮬레이터 애플리케이션에 스토어가 표시됩니다. Install 버튼을 누르면 iPhone 또는 Android 기기 에서처럼 애플리케이션이 다운로드되기 시작합니다. 이제 우리는 모두 끝났습니다.
"모든 앱 "아이콘이 표시됩니다.
클릭하면 설치된 모든 응용 프로그램이 포함 된 페이지로 이동합니다.
당신은 아이콘을 클릭하십시오. 그것을 클릭하고 응용 프로그램 사용을 시작하십시오.


PC 용 호환 APK 받기


다운로드 개발자 평점 현재 버전
다운로드 PC 용 APK » Video Games Without Borders 2.00 1.0.1


다운로드 Learn English with Antura Mac OS의 경우 (Apple)

다운로드 개발자 리뷰 평점
Free Mac OS의 경우 Video Games Without Borders 1 2.00

기능 및 설명

Learn English with Antura offers an introduction to English as a second language, aimed mainly at girls and boys between 5 and 8 years old. Throughout the game, children learn the entire English alphabet, more than 250 words and a series of phrases and simple expressions in a playful way. The game is organized in 6 worlds different, each world includes between 15 and 20 teaching units, each with a specific pedagogical objective that is learned thanks to a series of mini-games and concludes with a final test to reinforce learning. To overcome the different mini-games you will have to associate words, images and sounds so that the learning and the progress in the game go hand in hand. GOALS Our main objective will be to familiarize girls and boys with a basic English vocabulary and with the loudness of English at a level equivalent to PreA1; all this with great attention to the spoken part, that becomes a constant element in the whole game. The chosen vocabulary consists of more than 250 words organized in thematic groups as well as various expressions and phrases that will help us to introduce syntactic and grammatical questions that, although they are outside the workable explicit contents, appear in a transversal way with the objective of educating the ear. For the selection of this vocabulary, the use of nearby and everyday objects has been taken into account next to the phonetic component so that we have all the phonemes represented in it. The game can be used within both academic and informal contexts, serving as a teaching support tool and a playful approach to learning English as a second language. METHODOLOGY Learn English with Antura bases its pedagogical model on meaningful learning through a playful learning environment reinforced by a reward system. It complements learning models based on the communicative approach and oral communication with game systems that favor Stealth Learning, a method that allows children to focus on the game and challenges that this entails, without really having to make an effort to learn or memorize concepts. The game introduces the new concepts without any theoretical explanation, simply proposes a challenge and guides the child who plays in the first steps so that she/he can move forward alone, creating their own mental model of knowledge. Each time the player interacts with a letter or a word, the game pronounces it the right way, reinforcing the learning. The content has been organized around the learning of words through pictograms, phrases and their written forms so that they are related in a triangular way giving rise to inferences and deductions that serve to organize the proposed vocabulary through its use in the various game mechanics.In addition, the game offers rewards in the form of biscuits that can be used to acquire aesthetic accessories to customize Antura the dog, who will be our adventure partner through the game. In this way we add an additional motivation to complete the different levels properly and to use the application frequently. PEDAGOGICAL TOUR The game is composed of 6 different worlds that we will travel playing the different teaching units and tests. Each of the worlds includes several groups of words, in each one we will work around 50 words organized in groups of between 8 and 12. We begin with an introductory world in which you will become familiar with English phonetics through the alphabet and where we will see the first words of the vocabulary that will be added transversely to the rest of the worlds. The different worlds are as follows: 1. Alphabet 2. Nature and animals 3. Home, objects and clothes 4. Places of the city and family 5. Body parts and food 6. Colors, numbers and calendar Based on the Award-winning game "Antura and the Letters"



추가 응용 프로그램 Video Games Without Borders





최고의 앱 - Education