写的 - Inglobe Technologies
1. Photos (frames) captured by the app are supposed to be uploaded to the ARMedia SDK developers' portal where they will be processed in order to generate a 3D map/pointcloud - the generated point cloud (and tracking configuration) must be downloaded and copied in the iTunes File Sharing section related to the app in order to be tested when the app is in "Tracking" mode).
2. In "Capture" mode the user first of all chooses a folder to save photos in (this folder will be created in the iTunes File Sharing section related to the app) than he chooses if either shoot every single photo manually or automatically take a photo every N seconds (as set in the app's settings).
3. Finally, the user can tune tracking parameters by means of visual sliders and save a custom tracking configuration (stored in the same folder of the original tracking configuration files) that he can later deploy with his own app developed with the ARMedia SDK.
4. By means of this app, the user (being him a developer or not) can take photos of real objects (that will be used to create 3D map/pointcloud for tracking purposes) and also try/test 3D maps/pointclouds to evaluate tracking quality.
5. In "Tracking" mode, the app will load any tracking configuration eventually found in the iTunes File Sharing section related to the app and will start the tracking engine.
6. During tracking, the user's environment is searched for the real object defined by the tracking configuration and, when it is found, some visual hints appear registered in 3D on the object itself.
7. By means of a toolbar the user can choose to display reference axes, a custom model (as specified in the app's settings) and the 3D map/pointcloud being tested.
8. The ARMedia SDK ToolSet app is a set of tools whose purpose is to help Augmented Reality developers to create and test 3D maps (targets) suitable for the ARMedia SDK and related products/plugins.
9. The app has two working modes: capture and tracking.
或按照以下指南在PC上使用 :
选择你的电脑版本:
软件安装要求:
可直接下载。下载如下:
现在,打开已安装的模拟器应用程序并查找其搜索栏。一旦找到它,请键入 ARMedia SDK ToolSet 在搜索栏并按搜索。点击 ARMedia SDK ToolSet应用程序图标。一个 窗口 ARMedia SDK ToolSet 在Play商店或应用程序商店将打开并且它将在您的模拟器应用程序中显示商店。现在,按下安装按钮并像在iPhone或Android设备上一样,您的应用程序将开始下载。现在我们都完成了。
你会看到一个名为“所有应用程序”的图标。
点击它,它会带你到一个包含所有已安装应用程序的页面。
你应该看到 图标。点击它并开始使用该应用程序。
下载 ARMedia SDK ToolSet 对于Mac OS (Apple)
下载 | 开发人员 | 评论 | 评分 |
---|---|---|---|
Free 对于Mac OS | Inglobe Technologies | 0 | 1 |
在 Windows 11 上设置电脑和下载 ARMedia SDK ToolSet 应用的步骤:
国家反诈中心
百度
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