에 의해 게시 Stéphane QUERAUD
1. - Shaded material, color, glossy, gradient, or even import your own texture.
2. - Work on selected glyphs only allows you to change the color or texture of each glyph.
3. bmGlyph is a tool which allow you to create nice bitmap fonts and use it in your game or application.
4. - Select fonts from your system or import any font file.
5. - Stroke with desired color / gradient and width.
6. - Preview mode: see how it render on different screens, or import (drag&drop) your own background.
7. - Cast Shadow with custom color and opacity.
8. Multiple resolution export with the same project, and support most of all frameworks including SpriteKit.
9. (a bitmap font generator with a font atlas).
10. Inner, Outer or Center stroke.
11. Inner or Outer shadow.
또는 아래 가이드를 따라 PC에서 사용하십시오. :
PC 버전 선택:
소프트웨어 설치 요구 사항:
직접 다운로드 가능합니다. 아래 다운로드 :
설치 한 에뮬레이터 애플리케이션을 열고 검색 창을 찾으십시오. 일단 찾았 으면 bmGlyph 검색 막대에서 검색을 누릅니다. 클릭 bmGlyph응용 프로그램 아이콘. 의 창 bmGlyph Play 스토어 또는 앱 스토어의 스토어가 열리면 에뮬레이터 애플리케이션에 스토어가 표시됩니다. Install 버튼을 누르면 iPhone 또는 Android 기기 에서처럼 애플리케이션이 다운로드되기 시작합니다. 이제 우리는 모두 끝났습니다.
"모든 앱 "아이콘이 표시됩니다.
클릭하면 설치된 모든 응용 프로그램이 포함 된 페이지로 이동합니다.
당신은 아이콘을 클릭하십시오. 그것을 클릭하고 응용 프로그램 사용을 시작하십시오.
다운로드 bmGlyph Mac OS의 경우 (Apple)
다운로드 | 개발자 | 리뷰 | 평점 |
---|---|---|---|
$9.99 Mac OS의 경우 | Stéphane QUERAUD | 0 | 1 |
PC를 설정하고 Windows 11에서 bmGlyph 앱을 다운로드하는 단계:
bmGlyph - bitmap font generator. bmGlyph is a tool which allow you to create nice bitmap fonts and use it in your game or application. (a bitmap font generator with a font atlas). Multiple resolution export with the same project, and support most of all frameworks including SpriteKit. Main Features: - Shaded material, color, glossy, gradient, or even import your own texture. - Builtin textures - Select fonts from your system or import any font file. - Font replacement for the missing characters - Cast Shadow with custom color and opacity. Inner or Outer shadow. - Stroke with desired color / gradient and width. Inner, Outer or Center stroke. Miter/Round/Bevel style. - Miter adjustment - Work on selected glyphs only allows you to change the color or texture of each glyph. - Preview mode: see how it render on different screens, or import (drag&drop) your own background. - Customizable publish settings: add as much as targets as you want (ipadhd, ipad, iphone retina ...), customize all the parameters (suffixes, scale etc...) - AutoSize: finds the best texture size automatically. - Export the preview text as a PNG file. - Kerning support - Hundreds of charset presets - Bounding box adjustment & preview - Fixed width - Align on grid, and same bounding box height - Configuration wizard - SpriteBuilder support - zoom in texture and preview mode - iPhone 6 resolution support Once published, the bitmap and the atlas font file can be used with the most famous game framework: spritekit, cocos2d, corona, sparrow, unity/ezgui... (bmfont format, xml) Stop wasting your time designing yourself your text or creating multilangages version of the same button: start using bmGlyph !
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