에 의해 게시 에 의해 게시 Ravi Lunia
1. Code efficiency was initially an issue but after reducing resource consumption and completion time as much as possible by removing unnecessary code and making reusable components wherever possible ensured a good FPS performance and a smooth drawing experience for the user.
2. SpriteKit made it convenient to apply forms of Newtonian physics to all actions that occurs on the screen, and so the game has an incredibly realistic feel.
3. Doodle Drop unique sketching-based game where the user has to doodle a single object on the screen to guide the ball to the balloons.
4. To achieve this seamlessness, I decided to use SpriteKit since it offers a wide range of extra functionality, including physics simulation, audio features and particle dynamics.
5. The complexity of the game and incorporating all the different features provides a smooth gaming experience with more precise actions and faster response times.
6. This makes the sketch behave like you would expect it, providing a smooth experience for the user since they don’t have to worry about it.
7. The force acting on an object is equal to the mass of the object multiplied by its acceleration, therefore accurately measuring the mass of the sketch was really important.
8. This fosters creative thinking and problem solving, and the user does not have to get bogged down in the intricacies of the game.
9. Whatever they dream up to sketch has accurate physical properties due to the physics I’ve implemented.
10. The mass of the sketch is proportional to its density, so the heavier the sketch the more mass it has and vice versa.
11. Due to the deep physics in SpriteKit, implementing this fairly complex algorithm was made easier.
또는 아래 가이드를 따라 PC에서 사용하십시오. :
PC 버전 선택:
소프트웨어 설치 요구 사항:
직접 다운로드 가능합니다. 아래 다운로드 :
설치 한 에뮬레이터 애플리케이션을 열고 검색 창을 찾으십시오. 일단 찾았 으면 Doodle Drop! 검색 막대에서 검색을 누릅니다. 클릭 Doodle Drop!응용 프로그램 아이콘. 의 창 Doodle Drop! Play 스토어 또는 앱 스토어의 스토어가 열리면 에뮬레이터 애플리케이션에 스토어가 표시됩니다. Install 버튼을 누르면 iPhone 또는 Android 기기 에서처럼 애플리케이션이 다운로드되기 시작합니다. 이제 우리는 모두 끝났습니다.
"모든 앱 "아이콘이 표시됩니다.
클릭하면 설치된 모든 응용 프로그램이 포함 된 페이지로 이동합니다.
당신은 아이콘을 클릭하십시오. 그것을 클릭하고 응용 프로그램 사용을 시작하십시오.
다운로드 Doodle Drop! Mac OS의 경우 (Apple)
다운로드 | 개발자 | 리뷰 | 평점 |
---|---|---|---|
Free Mac OS의 경우 | Ravi Lunia | 8 | 3.50 |
Created by a WWDC Scholarship Winner You need to use your brain to finish all levels. Some levels are easy but some are very difficult. The goal is to draw a sketches to guide the ball to release the balloon. The ball and all blue objects are affected my gravity. The first few levels are easy, but as you progress the difficulty gradually increases. There are multiple ways to solve each level, can you find the best solution? - Unique levels with more coming weekly! My Journey Creating Doodle Drop Doodle Drop unique sketching-based game where the user has to doodle a single object on the screen to guide the ball to the balloons. This fosters creative thinking and problem solving, and the user does not have to get bogged down in the intricacies of the game. Whatever they dream up to sketch has accurate physical properties due to the physics I’ve implemented. To achieve this seamlessness, I decided to use SpriteKit since it offers a wide range of extra functionality, including physics simulation, audio features and particle dynamics. SpriteKit made it convenient to apply forms of Newtonian physics to all actions that occurs on the screen, and so the game has an incredibly realistic feel. The force acting on an object is equal to the mass of the object multiplied by its acceleration, therefore accurately measuring the mass of the sketch was really important. The mass of the sketch is proportional to its density, so the heavier the sketch the more mass it has and vice versa. Due to the deep physics in SpriteKit, implementing this fairly complex algorithm was made easier. This makes the sketch behave like you would expect it, providing a smooth experience for the user since they don’t have to worry about it. Developing the algorithm for freehand drawing required a lot of hard math, which was done with curve calculations. Code efficiency was initially an issue but after reducing resource consumption and completion time as much as possible by removing unnecessary code and making reusable components wherever possible ensured a good FPS performance and a smooth drawing experience for the user. The complexity of the game and incorporating all the different features provides a smooth gaming experience with more precise actions and faster response times. It just works.
무한돌파삼국지 리버스
전략적 팀 전투: 리그 오브 레전드 전략 게임
랜스디: 랜덤스킬디펜스
Rummikub
카트라이더 러쉬플러스
Geometry Dash Lite
드래고니온
배틀그라운드
배틀그라운드: NEW STATE
클래시 로얄
블록퍼즐 (Blockudoku) - 브레인게임
텐텐 (TenTen)
전국구 : 권력의 법칙
무한의 계단
수채화 퍼즐 정렬