에 의해 게시 Phia Damsma
1. In each of the three levels, the target and obstacles are in a different spot in the game grid, making ‘mental mapping’ and coding the shortest code for this Challenge slightly more difficult than the one in Ballyland Code 1: Say Hello.
2. “Ballyland Code 2: Give Rotor” is a fun new game that teaches children, including those who are blind or visually impaired, basic coding concepts and skills that will be applicable to any programming language.
3. • Audio Based Coding™: built-in speech, accessible coding interface, audio description, fun but meaningful sound effects, audio and visual on-screen coding output, mini audio-play.
4. In Coding Challenge 2 you need to code Wheelie to move to Ballicopter in the digital game grid, and to give him a new rotor so that he can fly again.
5. Visit the Sonokids website for optional 3D printable Ballyland learning tools for this app, and for the other fun educational Ballyland apps that help build preparatory iPad/gesture skills.
6. • Finger gestures: Finger drag, Flick left and right with one finger, Flick down and up with one finger, Double tap, Three finger flick left.
또는 아래 가이드를 따라 PC에서 사용하십시오. :
PC 버전 선택:
소프트웨어 설치 요구 사항:
직접 다운로드 가능합니다. 아래 다운로드 :
설치 한 에뮬레이터 애플리케이션을 열고 검색 창을 찾으십시오. 일단 찾았 으면 Ballyland Code 2: Give Rotor 검색 막대에서 검색을 누릅니다. 클릭 Ballyland Code 2: Give Rotor응용 프로그램 아이콘. 의 창 Ballyland Code 2: Give Rotor Play 스토어 또는 앱 스토어의 스토어가 열리면 에뮬레이터 애플리케이션에 스토어가 표시됩니다. Install 버튼을 누르면 iPhone 또는 Android 기기 에서처럼 애플리케이션이 다운로드되기 시작합니다. 이제 우리는 모두 끝났습니다.
"모든 앱 "아이콘이 표시됩니다.
클릭하면 설치된 모든 응용 프로그램이 포함 된 페이지로 이동합니다.
당신은 아이콘을 클릭하십시오. 그것을 클릭하고 응용 프로그램 사용을 시작하십시오.
다운로드 Ballyland Code 2 Mac OS의 경우 (Apple)
다운로드 | 개발자 | 리뷰 | 평점 |
---|---|---|---|
$2.99 Mac OS의 경우 | Phia Damsma | 0 | 1 |
“Ballyland Code 2: Give Rotor” is a fun new game that teaches children, including those who are blind or visually impaired, basic coding concepts and skills that will be applicable to any programming language. In Coding Challenge 2 you need to code Wheelie to move to Ballicopter in the digital game grid, and to give him a new rotor so that he can fly again. In each of the three levels, the target and obstacles are in a different spot in the game grid, making ‘mental mapping’ and coding the shortest code for this Challenge slightly more difficult than the one in Ballyland Code 1: Say Hello. Visit the Sonokids website for optional 3D printable Ballyland learning tools for this app, and for the other fun educational Ballyland apps that help build preparatory iPad/gesture skills. Develops: • Computational thinking, basic coding concepts and skills, such as breaking problem down in steps, sequencing, patterning, using basic coding commands; • Listening, Locating, ‘Mental Mapping’; • Orientation, spatial awareness • Navigating a digital game grid (rows/columns) • Experiential learning of VoiceOver accessibility by sighted players Features: • Easy/Moderate level, follows on from Ballyland Code 1: Say Hello; • Audio Based Coding™: built-in speech, accessible coding interface, audio description, fun but meaningful sound effects, audio and visual on-screen coding output, mini audio-play. • Finger gestures: Finger drag, Flick left and right with one finger, Flick down and up with one finger, Double tap, Three finger flick left. • VoiceOver accessible at start page, accessible menus in the game; • Unique accessibility for learners with visual impairment, including adults who are keen to find out more about coding; • “Black Curtain” option to create level playing field for all; • Designed with feedback from children with visual impairment, parents and teachers; • Option to use Ballyland 3D printable tactile grid, characters and objects for learning support (specifically designed for the Ballyland Code apps); • Use at home and school.
Ballyland Rotor
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