에 의해 게시 Carlsen Verlag GmbH
1. Connie lets your child experience plenty of great adventures in the Knight's Castle while practicing all of the important math problems taught during the first year at school.
2. Your child is asked to find the matching pairs of bats with the same math problems and then calculate the inverse equation in each case.
3. In this math problem, knights help your child to solve addition and subtraction equations by breaking down the summand/subtrahend to ten and then adding/subtracting the rest.
4. Your child is asked to help by slotting the correct symbol (greater than, less than or equal to) into a gap on the wall between a series of numbers.
5. Your child is asked to subtract the transparent helmets from the opaque ones in order to solve the task.
6. To solve the exercises, your child is asked to find the swapping tasks that belong together and then calculate the results.
7. Your child is asked to load the canons in such a way that the numbers on the balls add up to a certain number.
8. • Various difficulty levels to adapt the learning games to the child's current knowledge.
9. They need your child to help them add them all up.
10. Sammy the spook makes some of the knights' helmets on the shelf disappear during the witching hour.
11. And they don't disappear until your child has counted them all.
또는 아래 가이드를 따라 PC에서 사용하십시오. :
PC 버전 선택:
소프트웨어 설치 요구 사항:
직접 다운로드 가능합니다. 아래 다운로드 :
설치 한 에뮬레이터 애플리케이션을 열고 검색 창을 찾으십시오. 일단 찾았 으면 Math Games 1st Grade 검색 막대에서 검색을 누릅니다. 클릭 Math Games 1st Grade응용 프로그램 아이콘. 의 창 Math Games 1st Grade Play 스토어 또는 앱 스토어의 스토어가 열리면 에뮬레이터 애플리케이션에 스토어가 표시됩니다. Install 버튼을 누르면 iPhone 또는 Android 기기 에서처럼 애플리케이션이 다운로드되기 시작합니다. 이제 우리는 모두 끝났습니다.
"모든 앱 "아이콘이 표시됩니다.
클릭하면 설치된 모든 응용 프로그램이 포함 된 페이지로 이동합니다.
당신은 아이콘을 클릭하십시오. 그것을 클릭하고 응용 프로그램 사용을 시작하십시오.
다운로드 Math Games 1st Grade Mac OS의 경우 (Apple)
다운로드 | 개발자 | 리뷰 | 평점 |
---|---|---|---|
$1.99 Mac OS의 경우 | Carlsen Verlag GmbH | 7 | 5.00 |
PC를 설정하고 Windows 11에서 Math Games 1st Grade 앱을 다운로드하는 단계:
Connie lets your child experience plenty of great adventures in the Knight's Castle while practicing all of the important math problems taught during the first year at school. The app was developed in cooperation with educationalists and designed specifically to enable playful learning. HIGHLIGHTS • Nine learning areas, unlocked by completing them in a defined order. • Various difficulty levels to adapt the learning games to the child's current knowledge. • Individual feedback and learning hints. • Three-tier reward system for long-term motivation. LEARNING AREAS 1. Counting The dragon Merlin gets red spots from sneezing. And they don't disappear until your child has counted them all. 2. Number sequences Treasure chests are stacked in the treasury of the Knight's Castle. The treasurer has numbered them and cast a spell so that they can only be opened in the right order. 3. More, less or equal Felix the mouse wants to get to his girlfriend Emily. Unfortunately, there are a few gaps in the battlements that prevent him from reaching his damsel. Your child is asked to help by slotting the correct symbol (greater than, less than or equal to) into a gap on the wall between a series of numbers. 4. Adding The king and the queen keep their crowns in a shelf. They need your child to help them add them all up. 5. Breaking up numbers Two canons are used to practice breaking up numbers. Your child is asked to load the canons in such a way that the numbers on the balls add up to a certain number. 6. Subtracting Sammy the spook makes some of the knights' helmets on the shelf disappear during the witching hour. Your child is asked to subtract the transparent helmets from the opaque ones in order to solve the task. 7. Swapping places The residents of the castle have gotten their clothes mixed up on laundry day. To solve the exercises, your child is asked to find the swapping tasks that belong together and then calculate the results. 8. Inverse equations The bats need to be put to bed. Your child is asked to find the matching pairs of bats with the same math problems and then calculate the inverse equation in each case. 9. Bridging through ten In this math problem, knights help your child to solve addition and subtraction equations by breaking down the summand/subtrahend to ten and then adding/subtracting the rest. SUPPORT If you have any questions, please feel free to shoot us an e-mail (apps@carlsen.de). We’ll be more than happy to answer them for you!
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