에 의해 게시 Softnoesis
1. If X plays a center opening move, O should take the corner, and then follow the above list of priorities, mainly paying attention to block forks.
2. If X plays corner opening move (best move for them), O should take center, and then an edge, forcing X to block in the next move.
3. However, if X is not a perfect player and has played a corner and then an edge, O should not play the opposite edge as its second move, because then X is not forced to block in the next move and can fork.
4. If O responds with a center mark (best move for them), a perfect X player will take the corner opposite the original.
5. However, if O plays a corner as its second move, a perfect X player will mark the remaining corner, blocking O's 3-in-a-row and making their own fork.
6. If X plays edge opening move, O should take center, and then follow the above list of priorities, mainly paying attention to block forks.
7. If O responds with an edge mark, X is guaranteed to win, by taking center, then O can only take the corner opposite the corner which X plays first.
8. When both X and O are perfect players and X chooses to start by marking a corner, O takes the center, and X takes the corner opposite the original.
9. If O responds with a corner mark, X is guaranteed to win, by simply taking any of the other two corners and then the last, a fork.
10. In that case, O is free to choose any edge as its second move.
11. (since when X takes the third corner, O can only take the position between the two X's.
또는 아래 가이드를 따라 PC에서 사용하십시오. :
PC 버전 선택:
소프트웨어 설치 요구 사항:
직접 다운로드 가능합니다. 아래 다운로드 :
설치 한 에뮬레이터 애플리케이션을 열고 검색 창을 찾으십시오. 일단 찾았 으면 Tic Tac Toe -Noughts and cross 검색 막대에서 검색을 누릅니다. 클릭 Tic Tac Toe -Noughts and cross응용 프로그램 아이콘. 의 창 Tic Tac Toe -Noughts and cross Play 스토어 또는 앱 스토어의 스토어가 열리면 에뮬레이터 애플리케이션에 스토어가 표시됩니다. Install 버튼을 누르면 iPhone 또는 Android 기기 에서처럼 애플리케이션이 다운로드되기 시작합니다. 이제 우리는 모두 끝났습니다.
"모든 앱 "아이콘이 표시됩니다.
클릭하면 설치된 모든 응용 프로그램이 포함 된 페이지로 이동합니다.
당신은 아이콘을 클릭하십시오. 그것을 클릭하고 응용 프로그램 사용을 시작하십시오.
다운로드 Tic Tac Toe Mac OS의 경우 (Apple)
다운로드 | 개발자 | 리뷰 | 평점 |
---|---|---|---|
Free Mac OS의 경우 | Softnoesis | 0 | 1 |
Synonyms of this game name: - Tick-tack-toe, tic-tac-toe, tick-tat-toe, or tit-tat-toe (United States, Canada) - Noughts and crosses or naughts and crosses (United Kingdom, Republic of Ireland, Australia, New Zealand, South Africa, Zimbabwe) - Exy-ozys, xsie-osies (verbal name only) (Northern Ireland) - Xs and Os (Egypt, Republic of Ireland, Canada, Zimbabwe) More detailedly, to guarantee a draw, O should adopt the following strategies: If X plays corner opening move (best move for them), O should take center, and then an edge, forcing X to block in the next move. This will stop any forks from happening. When both X and O are perfect players and X chooses to start by marking a corner, O takes the center, and X takes the corner opposite the original. In that case, O is free to choose any edge as its second move. However, if X is not a perfect player and has played a corner and then an edge, O should not play the opposite edge as its second move, because then X is not forced to block in the next move and can fork. If X plays edge opening move, O should take center, and then follow the above list of priorities, mainly paying attention to block forks. If X plays a center opening move, O should take the corner, and then follow the above list of priorities, mainly paying attention to block forks. When X plays corner first (best move for them), and O is not a perfect player, the following may happen: If O responds with a center mark (best move for them), a perfect X player will take the corner opposite the original. Then O should play an edge. However, if O plays a corner as its second move, a perfect X player will mark the remaining corner, blocking O's 3-in-a-row and making their own fork. If O responds with a corner mark, X is guaranteed to win, by simply taking any of the other two corners and then the last, a fork. (since when X takes the third corner, O can only take the position between the two X's. Then X can take the only remaining corner to win) If O responds with an edge mark, X is guaranteed to win, by taking center, then O can only take the corner opposite the corner which X plays first. Then X can take a corner to win.
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