Basic Emulator Game Coding 为 PC

下载 Basic Emulator Game Coding 为 PC

写的 - Pix Arts

  • 发布日期: 2021-08-23
  • 类别: Productivity
  • 下载: $3.99
  • 当前版本: 1.1
  • 文件大小: 523.98 MB
  • 兼容性: Windows 11/Windows 10/8/7/Vista

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如何下载和安装 Basic Emulator Game Coding 在你的PC和Mac上


检查兼容的 PC 应用程序或替代品


应用 下载 评分 开发人员
Basic Emulator Game Coding 获取应用程序或替代品 ↲ 1
1.00
Pix Arts

或按照以下指南在PC上使用 :



选择你的电脑版本:

  1. Windows 10
  2. Windows 11

软件安装要求:

步骤1:下载PC和Mac的Android模拟器

可直接下载。下载如下:

  1. Nox »
  2. Bluestacks »

步骤2:在PC或Mac上安装模拟器


第3步: Basic Emulator Game Coding 对于 个人计算机 - Windows 7/8/8.1/10/11

现在,打开已安装的模拟器应用程序并查找其搜索栏。一旦找到它,请键入 Basic Emulator Game Coding 在搜索栏并按搜索。点击 Basic Emulator Game Coding应用程序图标。一个 窗口 Basic Emulator Game Coding 在Play商店或应用程序商店将打开并且它将在您的模拟器应用程序中显示商店。现在,按下安装按钮并像在iPhone或Android设备上一样,您的应用程序将开始下载。现在我们都完成了。
你会看到一个名为“所有应用程序”的图标。 点击它,它会带你到一个包含所有已安装应用程序的页面。 你应该看到 图标。点击它并开始使用该应用程序。


获取适用于 PC 的兼容APK


下载 开发人员 评分 当前版本
下载 APK for PC » Pix Arts 1.00 1.1


下载 Basic Emulator Game Coding 对于Mac OS (Apple)

下载 开发人员 评论 评分
$3.99 对于Mac OS Pix Arts 1 1.00

功能和说明

Sprite Basic is an emulator / interpreter that brings you the simplicity of the basic programming language and a simple way to learn and develop video-games leveraged by the most advanced techniques to date It features : -All the standard commands/instructions of the basic programming language, perfect to learn coding -Over 100 commands and functions including over 30 sprites functions for manipulating them, their collisions, their physics, sprites being the heart of Sprite Basic. -An highly performing editor, with syntax highlighting, dynamic font sizes, undo/redo, copy/paste -It is backed by the Best Physical Engine of all time, Box 2D (copyright Erin Catto), already used in smash hits like Angry Birds (copyright Rovio) for example -a logging window with freeze/step by step options for easy debugging -48 shading sprites effects added in a single command -sound fx/music support -virtual joystick and fire/action buttons, multitouch detection, gyroscope -integer/float/string/images objects/sound objects/sprite objects/ mulch-dimensionnal arrays of all those types -iterated lists of objects for best code efficiency -global/local variables, user defined methods allowing recursion -70MB of highly compressed assets (images/sounds) perfect to get you started with your own games (350MB of assets uncompressed) -many user interface functions, math functions including trigonometric functions



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