Ok so, I love this game so much but I do happen to have a couple concerns 1. The pause button is in the worst place possible. The top right corner. The majority of the people who play this game use their right fingers to jump. Sometimes when you’re playing a demon or an insane or any difficulty and/or level, your finger moves up a little bit and you don’t even notice it. It mostly accidentally moves up to the pause button, and when I’m going to jump, I sometimes press the pause button at the worst time possible and crash. 2. It’s almost impossible to get spiders outside of the shop. You literally have to do legendary things to get new spiders outside of the shop. And the trials and death effects are almost impossible to get. And sometimes to get new stuff you have to beat things like clubstep (demon) in normal mode and fingerdash (insane) in normal mode. 3. There are some levels like dry out (medium) that are like time machine (harder) it doesn’t make any sense at all. And some insane levels are a little bit to easy. One more thing I don’t like about this game is that you have to collect coins throughout levels that are almost impossible to get and see to unlock demons like clubstep and deadlocked. Those are the 2 levels I really wanted to play when I got the game, until I discovered that you have to unlock them. Those are the things that I want Robtop to fix. But other than those things. I really enjoy the game.
2.1 AT LAST!
Yes! 2.1 is here! The update is amazing, totally adding greatness to the game. I got a sneak peak from Geometry Dash World, yet the full version has even more content. I have been playing GD for over a year, and if you don't have it you NEED IT. I could write everything great about GD, but the reason I didn't give 5 stars was two reasons. See, when it updated I transferred around my GDW data to the full game, and started playing. But I realized that it was taking longer to load some levels or pages, especially my profile page. That was no big deal, but the problem was that sometimes it wouldn't load at all! Often when I tried loading my profile page, it just said 'an error occurred, please try again later.' And sometimes when trying to load levels, example recent levels, after a while the loading sign would disappear and no levels would come up, just a blank screen... The other reason that only got 4 stars was that is you finished a level BEFORE 2.1, you wouldn't get the orbs (currency) for it. Maybe you could add a 'claim' button?
I know the pressure from the community was really stressful, and how all people did was ask. But it would be good to soon release a bug fix update for the above problems. Thanks!
Best mobile game.
I have played many a game, but this is my absolute favorite mobile game. The challenge, the editor, the near infinite amount of user levels, it all adds up to a incredible experience. The full game is definitely a worthwhile price. I have paid $60 for a game and not enjoy it as much as this. Many aspects really make this game a winner, like the soundtracks, the challenge, the daily levels, the additional coins, the collectible icons, and the thrill of completion. The editor is incredible, putting others like Happy Wheels and Mario Maker to shame. There is a HUGE number of different blocks, items, decorations, portals, and many other aspects you can put in a level. And the detail! You can make 999 different colors using their advanced color wheel and changing the opacity, saturation, hue and more! You can move the blocks a sixtieth of a grid step! As for gameplay, it starts simple, then can get very complex, with multiple modes, like spaceship and wave, as well as micro and reverse portals. The phrase simple to understand hard(very) to master is perfect for this game. Many get frustrated at first, unable to complete even the first level, but with time and determination, you can complete the hardest. This game is truly incredible.
A Must-Have For Any Gamer
by I Review Things I Suppose
Geometry Dash is probably what I see as the pinnacle of mobile gaming, right up there with Clash of Clans or Clash Royale. This is game is infuriatingly fun- every level is based off skill. Sure, you may get lucky because you tapped on accident, saving you, but that’s still YOU doing the action. Sure, Geometry Dash is stupid hard, but that’s what makes it fun. Without that skill curve, this would be a bland game. The visuals are great and feel unique, and there is even a hidden shop where you can buy some community-made aesthetics. However, what makes this game outstanding is the music coupled with the gameplay. Each and every level is shaped around the song in the background, allowing you to even play some levels with your eyes closed, as long as you’re following along with the song. The music is out of this world, and got me into the electronic genre. The level creator is fun and easy to use (there are some more technical things for moving, changing colors, etc.) and allows you to play others’ levels as well. This community allows for unlimited replayability; there’s always another level to beat. I can’t stress this enough: download this if you want to have fun.
Move rotate and follow commands
The ability to move around triggers is solely functional to 10 triggers. Hide player, Show player, touch, count, instant count, pickup, BG effect on, BG effect off, animate, and shake. All other triggers (fade effects, color changes, movement, and state changes not listed above) will not be affected by the move / rotate triggers and this cannot be countered with the follow trigger which makes making extreme effects levels comparable to serponge like a Mario bros world 1-1 exact replica impossible from a creators viewpoint I find this incredibly annoying and the more of these limitations I find the less interested in the editor I get especially when these limitations are unexplained please fix as I am loosing interest in the editor (my main reason for playing) and I fear that soon this game will become boring and uninteresting and these limitations will not only loose my interest but also of your best as they will run out of ideas for mind blowing effects but that's just speculation but seriously I would like this to be fixed (p.s. The alpha pulse and move triggers were responsive to move commands in 2.0 toggle never has worked and spawn triggers I didn't use until 2.1 came out so I don't know if that ever moved from move triggers) I've been a player for almost 2
years now I'd like to keep this streak going
Recommended but could use some improvements
Don’t get me wrong. I love this game. It’s visually stunning, it’s a bit addictive (which is what RobTop would want isn’t it), and the community is extremely responsive and skilled. However, there is one thing I would change about the game and it is customization. I like how more icons and color variants have been continually added, but my problem is with the coloring. I think instead of choosing two colors that would color the icon in designated sections, there should be an option to a new screen that showed the chosen icon and all the colors at the bottom. Then you would choose a color and tap / click any enclosed section of the icon to color that section with the chosen color. Then you could swipe the icon to the left and it would show the currently chosen ship icon, and you can do the same thing with that, all the way to the spider icon, obviously not counting the trail and death effects. This idea kind of came from those games where you’re given a picture and some color pallet, and tapping an enclosed section colors it in a chosen color. All ideas aside, this game is amazing and you should never quit expanding it.
Needs more content badly.
by A mysterious reviewer
I have been playing this game for 3 years and have become pretty good at it, I play all the new levels that come out online... however, that is exactly the biggest problem with the game. None of the new levels feel new anymore other than the way they look because there is no new gameplay or anything to make each level special. It has been almost 2 years since update 2.1 came out and when I started playing the game in August 2015 it was on update 1.9. There is not even a sneak preview of the 2.2 level yet and the developer is so tight lipped about progress on the update that I believe that RobTop has given up completely on GD and 2.2 will never come. If it ever does come out, it will be revolutionary; however, that’s is also the problem: updates are too revolutionary. The dev focuses so much on adding a million new things to the game at a time that he does not even perform maintenance for the game’s servers (leaderboards have been broken for over a year). I would much rather have smaller and more frequent updates than getting more and more content in each update because it is getting increasingly difficult to have motivation to play this as the dev drags his feet with 2.2’s release with no date in sight. 3 stars because it is still remotely enjoyable.
THANK YOU FOR EVERYTHING!
This game has done so much for me. It all started off with my Dad’s girlfriend’s son 6 years ago. He showed me the Lite version and I was like meh. I tried it and beat the first level in a few attempts! I instantly fell in love and we played it every time I visited. Then one day I got the full version on my mom’s phone. Every opportunity I had I would play it. Then I got a phone, 5 years after i first saw this game. I started to seriously play and now I’m here! 11 Demons beaten and counting! Anyways, Robtop there are some things that I suggest. 1. Multiplayer You know the drill, multiple people, shows a ghost like figure of the others, first person to finish wins or a tie. But I think you should also make it to where every speed change stacks up and down so players don’t miss it somehow and get a disadvantage, unless your idea of multiplayer is multiple speed changes, “hit the good ones avoid the bad ones” type of stuff. If so, then go for it! If you do it the way I suggested, then make the stacked ones invisible. 2 Scale trigger. Let’s you scale objects and decide how long it takes. If you did, Thank You for taking your time to read this!
My Favorite Game
by Llama Papa
This is a game that will never die. I have played it all the way back since when it came out. I am one of the first few players. I originally started out with the Lite version but moved on two the full version and beta the full version with every single coin on all the levels. In fact today I beat my 15th demon level. It’s a very fun and challenging game and will make you cry but also will make you feel happy... in the end. It is and always will be my favorite game. I am Fabs GD, a Geometry Dash Youtuber (even though I’m not a good Youtuber lol) I have my own account and have lots of great friends and do build battles and stream demons. I’m trying my best to quickly go through the ranks and one day I hope I get a PC so I can play Geometry Dash on an even better scale. (Not saying this is trash, I love this app) Then I can start working my way to number 1. (And also hopefully beat my first extreme demon) Thank you Robtop for making this beautiful game that everyone hates and loves at the same time. I want to be your friend on GD but I’m sure you get so much spam and your list is probably full. Again, thank you. :D #Fivestarrating!
I love the game!
by Add more animation
It is really good once you get into the spirit of geometry and knowing themes and difficulties of each level. My only thing against it is the lack of care for keeping the game up to date. This is not one of your usual games that has bug fixes every 2-3 weeks. No. This is the game that tortures all players by promising updates shortly after each other but in reality making them annual. Each update that fixes certain bugs always brings new ones, and the failure to realize that has led to this game being practically broken. The leaderboards don't update properly. My custom levels that I upload sometimes disappear and all the likes and comments in its history are erased. Overall, the game works pretty fine, but my biggest concern is that new players who realize these errors right away will think that this is a 1-star game. It is not. The whole idea of a cube jumping over triangles was ridiculously spectacular in the first place, and it is time to keep that in the light. So long story short, We Want 2.2 Now!
-Jeremy Elledge, or in geometry dash, 09smiley.